Altheia

Geographical Notes
Around Whitewall, is a pretty massive area of dense deciduous forestry called the Royal Timberlands, known for its hilly landscape, and the beautiful variety of colors it turns in the Autumn. However, because of this, many camps of dangerous folk like to act as highwaymen on these roads, and have taken to setting camps in these woods. It's a longstanding problem that the guard of Altheia has been working toward clearing for generations, but their sheer size and density of the forest is a bit too much to handle.

On the eastern edge of the forest you have the fort-town of Corsair, and its massive Runback Quarry, which mines stone from the base of the Karsthaag mountain range. Upon the Southern base of the Timberlands you have the city of Hoxboard, the former capital of Altheia, and still the largest city in the nation. Both of the capitols of Altheia fall upon the same river, the River Uene, which stretches from Naatho's northern border to Redwyn's northwestern. Upon the river, especially in its southern reaches, the river over time has eroded the land into steep cliffsides and occasional valleys where it was likely tributaries and canals possibly once existed. In these more uneven and harsher terrains, greenery begins to grow a little more sparse, and eventually gives way to hilly prairie lands. Some smaller tributaries do still exist though, and wildlife is abundant, so much of this land in this age is used as farmland, and the towns nearby, such as Olren, Anare and Prento, exist almost solely for this reason.

On the northern edge of the Timberlands, encompassing the space in which the towns of Ideset, Cidence, and Lero exist the climate begins to grow colder. In these northern reaches, the climate is still rather moist due to the vegetation, and so the snowfall especially in winter grows rather extreme. While it's not as dense as the timberlands, it's still quite forested. That said, the locals seem to enjoy their surroundings, and in colder months sometimes hold snow festivals to celebrate the occasion of the sometimes over 12 feet of snow. As we drift to the West however, the climate grows more humid, and on the border to Vanandos we have more temperate forests, to which in Vanandos would begin to transition into more tropical biomes. It is unclear quite how so far north these areas stay so warm year round, but most chalk it up to some strange ancient elven magic. However because of this, even villages as far north as Thegtoduhr will enjoy fairly kind weather year round.

Lastly of course towards the far southern border and coastline of Altheia we have cities such as Valharbour and Gravengate which are warmer in temperature, and more humid than most of the rest of the country, but still do not fall quite into the tropical line of classification. Places such as this and Arz Gadorha tend to have little to no snowfall by the end of the year, really showing just how far the arms of Altheia reach.